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Culture

Here at Raven, we’ve built our company on expectations. An expectation to always design the games that define industry standards for graphics and playability. An expectation that award-winning games are the norm. But more than anything, a clear understanding of our market’s expectations: that being, for us to consistently produce the games that people want to play.

In other words, exactly everything we’ve been doing since 1990. Welcome to Raven.

  • About Raven
  • Raven History
  • Our People
  • Outreach

Blog Posts

  • 01.23.12  MOTION CAPTURE HEROES in BLOG POSTS: GAME CRAFT
  • 01.17.12  WINTER FROLIC 2012 in BLOG POSTS: STUDIO LIFE
  • 11.07.11  WE'RE OSCAR MIKE in BLOG POSTS: RELEASES
  • 10.31.11  HALLOWEEN 2011 in BLOG POSTS: STUDIO LIFE
  • 10.18.11  EXTRA LIFE 2011 - RESULTS in BLOG POSTS: STUDIO LIFE
  • 09.12.11  THE GAMES PEOPLE PLAY - PART I in BLOG POSTS: STUDIO LIFE

Games

  • 06.29.10  SINGULARITY
  • 08.18.09  WOLFENSTEIN
  • 05.01.09  X-MEN ORIGINS: WOLVERINE
  • 10.24.06  MARVEL: ULTIMATE ALLIANCE
  • 10.18.05  QUAKE 4
  • 09.20.05  X-MEN LEGENDS II: RISE OF APOCALYPSE

Media

  • vid  OVERWATCH MAP - OFFICIAL CALL OF...
  • vid  UNSEEN HEROES
  • vid  OFFICIAL CALL OF DUTY®: MODERN...
  • vid  OFFICIAL CALL OF DUTY: MODERN...
  • vid  RAVEN SOFTWARE HALLOWEEN
  • vid  OFFICIAL CALL OF DUTY: MODERN...
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