raven facebook page  follow raven on twitter
  • Blog
    • Studio Life
    • Game Craft
    • Releases
    • Developer Diaries
  • Games
  • Media
  • Culture
    • About Raven
    • Raven History
    • Our People
    • Outreach
  • Careers
    • Job Listing
    • Benefits
    • About Madison WI
    • Raven Design Test
raven software
culture  »  our People 

Dan Kramer

Dan got his start in game development back in 1997 at Raven.  In 2003, after twenty-eight Wisconsin winters, he left to wander the Republic of Texas.  Having since confirmed the rumored stellar size and luminosity, he now returns to the land of his birth… (and also beer and cheese).

Contact Dan: email

Blog Posts

  • 05.23.13  CALL OF DUTY: GHOSTS in BLOG POSTS: RELEASES
  • 02.14.13  THE GAMES PEOPLE PLAY in BLOG POSTS: STUDIO LIFE
  • 08.20.12  TOUGH MUDDER 2012 in BLOG POSTS: STUDIO LIFE
  • 07.01.12  WHY WE MAKE GAMES in BLOG POSTS: STUDIO LIFE
  • 04.16.12  THE INTERN: GAME DESIGN in BLOG POSTS: STUDIO LIFE
  • 01.23.12  MOTION CAPTURE HEROES in BLOG POSTS: GAME CRAFT

Games

  • 11.08.11  CALL OF DUTY: MODERN WARFARE 3
  • 06.29.10  SINGULARITY
  • 08.18.09  WOLFENSTEIN
  • 05.01.09  X-MEN ORIGINS: WOLVERINE
  • 10.24.06  MARVEL: ULTIMATE ALLIANCE
  • 10.18.05  QUAKE 4

Media

  • vid  CHRIS REED INTERVIEW
  • vid  ARNIE SWEKEL INTERVIEW
  • vid  COLLECTION 1 LAUNCH - OFFICIAL CALLO
  • vid  OVERWATCH MAP - OFFICIAL CALL OF...
  • vid  UNSEEN HEROES
  • vid  OFFICIAL CALL OF DUTY®: MODERN...
© 2013 Raven Software
About Us | Blog | Privacy