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culture  »  our People 

Phil Sheets

Rogue Agent.  No title or description.  Known to solve problems.  Formerly spent 10 years as a software engineer (Senior Programmer/Analyst) dealing with small to large financial systems.  Areas of current operation include Python, MEL, MaxScript, animation, motion capture, art pipelines, system design, documentation, process refinement.  Specialized training includes Animation (Madison College), Telecommunications and Comparative Literature with a focus on film and creative/professional writing (Indiana University), and Northern Shaolin Kung Fu (Zhong Yi Kungfu Association).  While not on assignment may be found studying video games, researching pipeline development techniques, reading (classics, sci-fi), analyzing films, shredding extreme metal on guitar, or playing ridiculously long board games.

 

Contact Phil: email

Blog Posts

  • 04.16.12  THE INTERN: GAME DESIGN in BLOG POSTS: STUDIO LIFE
  • 01.23.12  MOTION CAPTURE HEROES in BLOG POSTS: GAME CRAFT
  • 01.17.12  WINTER FROLIC 2012 in BLOG POSTS: STUDIO LIFE
  • 11.07.11  WE'RE OSCAR MIKE in BLOG POSTS: RELEASES
  • 10.31.11  HALLOWEEN 2011 in BLOG POSTS: STUDIO LIFE
  • 10.18.11  EXTRA LIFE 2011 - RESULTS in BLOG POSTS: STUDIO LIFE

Games

  • 06.29.10  SINGULARITY
  • 08.18.09  WOLFENSTEIN
  • 05.01.09  X-MEN ORIGINS: WOLVERINE
  • 10.24.06  MARVEL: ULTIMATE ALLIANCE
  • 10.18.05  QUAKE 4
  • 09.20.05  X-MEN LEGENDS II: RISE OF APOCALYPSE

Media

  • vid  ARNIE SWEKEL INTERVIEW
  • vid  COLLECTION 1 LAUNCH - OFFICIAL CALLO
  • vid  OVERWATCH MAP - OFFICIAL CALL OF...
  • vid  UNSEEN HEROES
  • vid  OFFICIAL CALL OF DUTY®: MODERN...
  • vid  OFFICIAL CALL OF DUTY: MODERN...
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