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culture  »  our People 

Mike Gummelt

Mike Gummelt began writing games on his Commodore=128 back in high school, but never dreamed he could actually get a job in what would obviously be a highly competitive, highly skilled industry. Besides, his main love was film and writing. So he went to film school, but continued to make games on the side – including mods for Doom & Quake (like Aliens Doom 3, Marines Doom 2, Ultimate Quake). When he heard Raven was hiring people experienced in Quake C, he applied assuming it would be an interesting summer job while he figured out how he was ever actually going to get into the film industry.

14 years later, he’s still at Raven. He never dreamed he’d get to work on some of his favorite franchises of all time (Star Trek, Star Wars, Marvel Comics) and he never thought a job could be this much fun. Over various projects, he’s done all sorts of duties (scripting, programming AI and game mechanics, writing the dialogue, being a lead, etc.) and worked on something like 15 games. Making games for a living was a dream he didn’t even dare to dream – but it came true anyway!

Contact Mike: email

Blog Posts

  • 04.16.12  THE INTERN: GAME DESIGN in BLOG POSTS: STUDIO LIFE
  • 01.23.12  MOTION CAPTURE HEROES in BLOG POSTS: GAME CRAFT
  • 01.17.12  WINTER FROLIC 2012 in BLOG POSTS: STUDIO LIFE
  • 11.07.11  WE'RE OSCAR MIKE in BLOG POSTS: RELEASES
  • 10.31.11  HALLOWEEN 2011 in BLOG POSTS: STUDIO LIFE
  • 10.18.11  EXTRA LIFE 2011 - RESULTS in BLOG POSTS: STUDIO LIFE

Games

  • 06.29.10  SINGULARITY
  • 08.18.09  WOLFENSTEIN
  • 05.01.09  X-MEN ORIGINS: WOLVERINE
  • 10.24.06  MARVEL: ULTIMATE ALLIANCE
  • 10.18.05  QUAKE 4
  • 09.20.05  X-MEN LEGENDS II: RISE OF APOCALYPSE

Media

  • vid  ARNIE SWEKEL INTERVIEW
  • vid  COLLECTION 1 LAUNCH - OFFICIAL CALLO
  • vid  OVERWATCH MAP - OFFICIAL CALL OF...
  • vid  UNSEEN HEROES
  • vid  OFFICIAL CALL OF DUTY®: MODERN...
  • vid  OFFICIAL CALL OF DUTY: MODERN...
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