
Pat Williams is a designer at Raven Software, and has worked on titles such as Quake 4, Wolfenstein, and Singularity. He loves that feeling of making something cool out of nothing, especially when there’s plenty of time and everything works.
He has lived in a wide variety of places, including Paris, Italy, California, Boston, and Colorado, and has worked at jobs ranging from stocking vending machines and making pizza to counseling troubled kids and, now, making games.
In his spare time, he enjoys creating his own gaming challenges, staying up way too late, finding really odd things on the internet, and being spoiled by his wonderful wife Jana.
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